![]() This can be solved as a 0.3 second boost of 16 to 320 walkspeed. The walkspeed in the air is increased from 16 to 80. The user and Echoes are picked up and hover at insane speeds for a maximum of 4 seconds. ![]() It cannot take damage nor can it be affected by knockback. The user and Echoes become a shell, which is unmoveable and indestructible. The user touches something, and whatever touches that certain object is hit by a fire effect, which burns them for 6 damage every 3 seconds. This move has a 80 second cooldown and cannot be laid again until the last trap is used. It has a 14.75% chance of dying instantly, if it can die. The user touches something, and upon pressing R again, the thing is blown away by tonnes of knockback. ![]() Whatever is hit by it is launched backwards 10 studs. NOTE: This passive has a 120 second cooldown.Įchoes Act 2 launches its tail at the cursor. Echoes Act 2 and its user can do anything during the Time Stop and Time Erases as they are fully conscious. It can move extremely fast, at supersonic speeds.Ībilities/Movesets - Supersonic Speed Įchoes Act 2 allows its user to deny Time Stops and Time Erases, and to be able to move during them. It comes out of a shell of Act 1, revealing its new form. It is obtained through Echoes Act 1's B move, "Act 2 Awakening". Have my stand, echoes act 3.Echoes Act 2 is the third form of the Stand "Echoes", used by Koichi Hirose in JoJo's Bizarre Adventure Part 4: Diamond is Unbreakable. After you kill da ho, talk to koochee again and he'll say "congrats, you have mastered the art of killing ho's. Da ho can use any stand's move with no cool down at all. Da ho act 3 is the hardest boss in the game, with a whopping 4444444 hp. In most games, one chapter is one battle, but in Gaiden and Echoes: Shadows of Valentia, chapters. In the English version of Echoes: Shadows of Valentia, chapters are instead called 'acts', presumably to differentiate them from the standard chapter format present in other Fire Emblem games. Act 2 is similar, however the sounds it creates also produce effects related to the sound when placed on an object. This is a list of chapters in Fire Emblem Gaiden and its remake, Fire Emblem Echoes: Shadows of Valentia. Act 1 is the first with an ability, able to create sounds and attach them to objects. ![]() After you say "ok" you get teleported to da ho act 3's hospital. Act 0 is Echoes first stage, and is an egg with no abilities. He'll say "you're back again, help me kill da ho act 3" you can either say "ok" to get the quest to kill da ho act 3 or "stfu midget" to get killed by a Jotaro p6 npc that tp's infront of u. To get echoes act 3 you need to have echoes act 2 and talk to kochee. After you kill da ho, talk to koochee again and he'll say "congrats, you have matured in the art of killing ho's. Da ho can use any stand's move with no cooldown at all. Da ho act 2 is the 2nd hardest boss in the game, with a whopping 44444 hp. After you say "ok" you get teleported to da ho act 2's hospital. He'll say "you're back, help me kill da ho act 2" you can either say "ok" to get the quest to kill da ho act 2 or "stfu midget" to get killed by a Jotaro p4 npc that tp's infront of u. To get echoes act 2 you need to have echoes act 1 and talk to kochee. After you kill da ho, talk to koochee again and he'll say "congrats, you have learnt the art of killing ho's. Da ho is the 3rd hardest boss in the game, with a whopping 4444 hp. After you say "ok" you get teleported to da ho's hospital. He'll say "help me kill da ho" you can either say "ok" to get the quest to kill da ho or "stfu midget" to get killed by a Jotaro p4 npc that tp's infront of u. To get echoes you need to be standless and talk to kochee.
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